Snow storm simulation made in Houdini and rendered in Solaris Karma, as a particles behaviour practice exercise. Awesome guide by Tyler Bay of CG Forge. Used a camera movement vdb, for the source of snow and deleting particles. later randomizing their scales and normals and implementing a snow flake into the particles. POP Solver was used for this particle simulation.
Used DaVinci Resolve at the end for compositing.
Models used from Sketchfab:
Snowy Mountain by Saeed Khalili
Church by Cavan3D
Glowing Campfire by Dennis
Final 8 seconds rendered simulation